
Alvatore DiMarco
Capricious Endeavours Ltd
382
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Posted - 2013.06.16 22:56:00 -
[1] - Quote
This is probably the least-terrible WiS thread in F&I yet. In fact, I might even go so far as to call it good.
Anyway, CCP has come up with a "three pillar" model around which to design their MMOs, which they detailed during the World of Darkness keynote at Fanfest 2013. You can watch the keynote on their YouTube channel if you like.
The first pillar is "The Sandbox". This is where players interact with the world and with each other via game mechanics. For EVE, this is sov war, gatecamping, freighter ganking, mining permits and building outposts. Things like that.
The second pillar is "The Themepark". This is where players interact with NPCs. Agent missions, running anoms, belt ratting, exploration, incursions, things of that nature.
The third pillar is "The Coffee Shop". This is where players interact with each other in a more social setting, where game mechanics aren't necessarily involved. It's what they were more-or-less (originally) trying to do with WiS and it's something that they're building into WoD starting from the very beginning. Your proposal sounds very, very much like revitalizing the attempt to build a "Coffee Shop" into EVE.
With regards to "why would a pilot leave their pod and lose their immortality", all I can say is that the question was asked prior to DUST and prior to the discovery of an implant that allows for consciousness to be transferred even without being in a pod at all. It's something that could just as easily be "implemented" (as much as lore ever has to be implemented in a game) into the capsuleer segment and remove that annoying gap in our immortality.
Now as for when you can start to hope that CCP will talk about WiS again, I wouldn't plan on that before WoD is released. They're letting the WoD team do all the heavy lifting at the moment, working with the CARBON engine and finding ways to improve and optimize it. Maybe after WoD is released we'll finally get a patch for CQ that optimizes it better and lets my GTX 570 stop spinning up to 90% fan usage.
All in all though, +1 from me - although I rather like the walkway. Can we keep that? |